piwik-script

Deutsch Intern
    Chair of Computer Science III

    Bachelorthesis

    Previous Bachelor Theses

    2021

    • 1.
      Wieser, V.: Bandwidth Measurements in Mobile Scenarios using a Raspberry Pi, (2021).
       

    2020

    • 1.
      Carsai, C.: Performance Evaluation of Actor-based Softwarized Network Functions, (2020).
       
    • 2.
      Kargl, J.: Analysis of QoE Aspects of 3D Point Cloud Reduction, (2020).
       
    • 3.
      Aliev, E.: Evaluation of the Impact of Web Cross-Traffic on TCP and QUIC Video Streaming, (2020).
       
    • 4.
      Dworschak, N.-D.: Evaluating Temporal Impairments in Music Streaming, (2020).
       
    • 5.
      Mertinat, N.: Impact of Content Selection on Crowdsourced QoE Studies of HTTP Adaptive Streaming on Mobile Devices, (2020).
       
    • 6.
      Halloway, M.: Investigating the Influence of App Browsing Delays on the QoE of Music Streaming, (2020).
       
    • 7.
      Fehler, H.: Comparison of Web QoE Algorithms on Different Devices, (2020).
       
    • 8.
      Hofmann, J.: Deep Reinforcement Learning for Configuration of Time-Sensitive-Networking, (2020).
       

    2019

    • 1.
      Simonovski, F.: Studying the Video Segmentation for different Streaming Platforms, (2019).
       
    • 2.
      Leidinger, F.: Studing the Initial Delay of the YouTube Mobile App with TensorFlow, (2019).
       
    • 3.
      Hildebrand, K.: Towards a Source Traffic Model for Instant Messaging using WhatsApp, (2019).
       
    • 4.
      Wolz, M.: Hit Detection with Asymmetric Latency in UE4 Authoritative Multiplayer Games, (2019).
       
    • 5.
      Ewald, M.: Observing Changes in Machine Learning Behavior from Input Latency in Games, (2019).
       
    • 6.
      Haberzettl, L.: QoS Assessments of Spotify’s Mobile Application for Audio Streaming, (2019).
       
    • 7.
      Janiak, T.: Investigating the Influence of Listener Attentiveness on the QoE of Music Streaming, (2019).
       

    2018

    • 1.
      Borst, V.: Experimental Evaluation of the Interface Design of Crowdsourcing Tasks, (2018).
       
    • 2.
      Vomhoff, V.: Traffic Measurement Study of the Amazon Echo Show, (2018).
       
    • 3.
      Gölz, J.: Evaluation of the Movement Synchronization of Unreal Engine 4, (2018).
       
    • 4.
      Weber, K.: Machine Learning for Classification of Streaming Data, (2018).