Shape the future of WebXR: create shared immersive worlds, develop intelligent agents, and build a real-time multiplayer XR framework that works entirely in the browser.
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Shape the future of WebXR: create shared immersive worlds, develop intelligent agents, and build a real-time multiplayer XR framework that works entirely in the browser.
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Entwicklung eines Systems zur automatischen Erkennung und Visualisierung der kognitiven Phasen während des Spielens – Abduktion, Deduktion und Induktion.
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Entwicklung eines adaptiven, Work-Graph-basierten Simulations-Level-of-Detail-Systems für particle-basierte Echtzeitphysik auf AMD-GPUs.
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This project explores how AI-based super-resolution and frame-generation techniques can significantly enhance the visual quality of light-rendering workflows under strict computational constraints
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Explore complex design spaces through interactive visualization—where data meets intuition. Join the iMOO project and shape the future of multi-objective optimization interfaces. We can fit the project to the requirements of a Game Research Lab, Bachelor or Master thesis.
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A surge for demand of autonomous operations for close-proximity space missions requires a relative navigation solution utilizing visual sensors. In this project, you work with Unreal Engine to realise a synthetic image rendering framework to train AIs for such missions. This rather comprehensive project provides dedicated scopes for Game Research Labs, Master's and Bachelor's theses.
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Innovate how we think by creating a smooth transition from 2D diagrammatic representations to 3D visuals and their evolution over time. Like most other topics, we can tailor the scope to different modules like a Bachelor's or Master's thesis or a Game Research Lab.
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Investigate whether Ternary Neural Networks—restricting weights to just {-1, 0, +1}—can revolutionize the use of evolutionary algorithms as an alternative or complement to reinforcement learning by drastically shrinking the search space and enabling faster, efficient convergence.
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