English Intern
Medieninformatik

Publikationen

2019[ to top ]
  • Reflected Reality: A Mixed Reality Knowledge Representation for Context-aware Systems. Eckstein, Benjamin; Niebling, Florian; Lugrin, Birgit. In 11th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games). 2019.
    accepted for publication
  • Smart substitutional reality: Integrating the smart home into virtual reality. Eckstein, Benjamin; Krapp, Eva; Elsässer, Anne; Lugrin, Birgit. In Entertainment Computing, 31, p. 100306. 2019.
2018[ to top ]
  • Towards Serious Games and Applications in Smart Substitutional Reality. Eckstein, Benjamin; Krapp, Eva; Lugrin, Birgit. In 2018 10th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games), pp. 25–32. 2018.
    in press
  • Adapted Foreigner-directed Communication towards Virtual Agents. Lugrin, Birgit; Eckstein, Benjamin; Bergmann, Kirsten; Heindl, Corinna. In International Conference on Intelligent Virtual Agents. Springer, 2018.
    in press
2016[ to top ]
  • Dynamic Context Integration through Modularized Ontologies and Semantic Blueprints. Eckstein, Benjamin; Lugrin, Birgit. In International Workshop on Human-Agent Interaction Design and Models (HAIDM 2016). 2016.
  • Augmented Reasoning in the Mirror World. Eckstein, Benjamin; Lugrin, Birgit. In Proceedings of the 22Nd ACM Conference on Virtual Reality Software and Technology, of VRST ’16, pp. 313–314. ACM, Munich, Germany, 2016.
2015[ to top ]
  • PEARS - Physics Extension And Representation through Semantics. Eckstein, B.; Lugrin, Jean-Luc; Wiebusch, D.; Latoschik, M.E. In IEEE Transactions on Computational Intelligence and AI in Games, 8(2), pp. 178–189. 2015.
2011[ to top ]
  • Towards Learning Error-Driven Transformations for Information Extraction. Eckstein, Benjamin; Kluegl, Peter; Puppe, Frank. In Working Notes of the LWA 2011 - Learning, Knowledge, Adaptation. 2011.