English Intern
Medieninformatik

Publikationen

  • Immersion, Interaction et la Fonction Plénoptique. Mcginity, Matthew. In Actes de lu0027OBS/IN #2 : image & immersion, A. O. I. Numérique (ed.), p. 158. 2012.
  • Immersive Mixed Media Augmented Reality Applications and Technology. Kuchelmeister, Volker; Shaw, Jeffrey; McGinity, Matthew; Favero, Dennis Del; Hardjono, Ardrian. In PCM, Vol. 5879 of Lecture Notes in Computer Science, P. Muneesawang, F. Wu, I. Kumazawa, A. Roeksabutr, M. Liao, X. Tang (eds.), pp. 1112–1118. Springer, 2009.
  • AVIE: a versatile multi-user stereo 360° interactive VR theatre. McGinity, Matthew; Shaw, Jeffrey; Kuchelmeister, Volker; Hardjono, Ardrian; Favero, Dennis Del. In EDT, Vol. 252 of ACM International Conference Proceeding Series, C. Cruz-Neira, D. Reiners (eds.), p. 2. ACM, 2007.
  • 3DApe: A Real-Time 3D Audio Playback Engine. Jin, Craig; Kan, Alan; Lin, Dennis; McGinity, Matthew; Smith, Keir; Tan, Teewoon; van Schaik, Andre. In Audio Engineering Society Convention 118. 2005.
  • Real-time, head-tracked 3D audio with unlimited simultaneous sounds. Jin, Craig; Tan, Teewon; Kan, Alan; Lin, Dennis; Schaik, Andre van; Smith, Keir; McGinity, Matthew. Georgia Institute of Technology, 2005.