2023[ to top ]
The NarRobot Plugin - Connecting the Social Robot Reeti to the Unity Game Engine in Companion of the 2023 ACM/IEEE International Conference on Human-Robot Interaction, HRI ’23 Companion (2023).
2022[ to top ]
Don’t Touch This! - Investigating the Potential of Visualizing Touched Surfaces on the Consideration of Behavior Change in Persuasive Technology 2022, N. Baghaei, J. Vassileva, R. Ali, K. Oyibo (reds.) (2022).
2021[ to top ]
Off-The-Shelf Stylus: Using XR Devices for Handwriting and Sketching on Physically Aligned Virtual Surfaces in Frontiers in Virtual Reality, (D. Zielasko, red.) (2021). 2 69.
3D Printing an Accessory Dock for XR Controllers and its Exemplary Use as XR Stylus in 27th ACM Symposium on Virtual Reality Software and Technology, VRST ’21 (2021). 1–3.
Put that Away and Talk to Me - the Effects of Smartphone induced Ostracism while Interacting with an Intelligent Virtual Agent in Proceedings of the 9th International Conference on Human-Agent Interaction 2021 (2021).
2020[ to top ]
Developing a Study Design on the Effects of Different Motion Tracking Approaches on the User Embodiment in Virtual Reality in Mensch und Computer 2020, C. Hansen, A. Nürnberger, B. Preim (reds.) (2020).