Publication

Junior Professor at TU Ilmenau
Homepage | Fachgebiet Nutzerzentrierte Analyse von Multimediadaten |
Telefon | (03677) 69-2855 |
matthias.hirth@tu-ilmenau.de | |
VoIP | ![]() |
2021[ to top ]
-
Performance Evaluation of Hybrid Crowdsensing and Fixed Sensor Systems for Event Detection in Urban Environments in Sensors (2021). 21(17) 5880 (1–19).
-
Relationship Status: It’s Complicated. Using APM as a QoE-qualifying Tempo Metric in Proceedings of the 13th International Conference on Quality of Multimedia Experience (QoMEX 2021) (2021).
2020[ to top ]
-
In vitro vs in vivo: does the study’s interface design influence crowdsourced video QoE? in Quality and User Experience (2020).
-
Subjective perception of craniofacial growth asymmetries in patients with deformational plagiocephaly in Springer Clinical Oral Investigations (2020). 24 https://doi.org/10.1007/s00784–020.
-
White Paper on Crowdsourced Network and QoE Measurements – Definitions, Use Cases and Challenges (2020).
-
Personal Task Design Preferences of Crowdworkers in 12th International Conference on Quality of Multimedia Experience (QoMEX) (2020).
2019[ to top ]
-
Crowd-based Study of Gameplay Impairments and Player Performance in DOTA 2 in 4th Internet-QoE Workshop: QoE-based Analysis and Management of Data Communication Networks (Internet-QoE’19) (2019).
-
Task Scheduling on Crowdsourcing Platforms for Enabling Completion Time SLAs in 31st International Teletraffic Congress (ITC) (2019).
-
Crowd-based Assessment of Deformational Cranial Asymmetries in International Workshop on Crowd-Powered e-Services (CROPS) (2019).
-
Using Attention Testing to Select Crowdsourced Workers and Research Participants in Social Science Computer Review (2019).
-
In Vivo or in Vitro? Influence of the Study Design on Crowdsourced Video QoE in 11th International Conference on Quality of Multimedia Experience (QoMEX) (2019).
2018[ to top ]
-
Identification of Delay Thresholds Representing the Perceived Quality of Enterprise Applications in The 2nd International Workshop on Quality of Experience Management (2018).
-
Performance Evaluation of Mobile Crowdsensing for Event Detection in Proceedings of the 5th International Workshop on Crowd Assisted Sensing, Pervasive Systems and Communications (2018).
-
Unemployment and Online Labor (2018).
-
Vertrauen ist gut, Blockchain ist besser - Einsatzmöglichkeiten von Blockchain für Vertrauensprobleme im Crowdsourcing in HMD Praxis der Wirtschaftsinformatik (2018).
2017[ to top ]
-
Crowdsourcing Technology to Support Academic Research in Evaluation in the Crowd. Crowdsourcing and Human-Centered Experiments, A. D., P. H., H. T. (eds.) (2017).
-
Impact of Task Recommendation Systems in Crowdsourcing Platforms in Workshop on Responsible Recommendation at RecSys 2017 (2017).
-
Collecting Subjective Ratings in Enterprise Environments in 9th International Conference on Quality of Multimedia Experience (QoMEX) (2017).
-
Designing a Survey Tool for Monitoring Enterprise QoE in ACM SIGCOMM Workshop on QoE-based Analysis and Management of Data Communication Networks (Internet-QoE) (2017).
-
On Use of Crowdsourcing for H.264/AVC and H.265/HEVC Video Quality Evaluation in Radioelektronika (2017).
-
Crowdsourcing Quality of Experience Experiments in Evaluation in the Crowd. Crowdsourcing and Human-Centered Experiments, A. D., P. H., H. T. (eds.) (2017).
2016[ to top ]
-
Assessing the Accuracy of Network Estimations in the DOTA 2 Game Client in Workshop on Perceptual Quality of Systems (PQS) (2016).
-
ERWIN - Enabling the Reproducible Investigation of WaItiNg Times for Arbitrary Workflows in 8th International Conference on Quality of Multimedia Experiene (QoMEX) (2016).
-
Principles of Information Neutrality and Counter Measures Against Biased Information in Lecture Notes in Informatics: Value-Sensitive Design of Internet-Based Services (2016).
-
Correlating QoE and Technical Parameters of an SAP System in an Enterprise Environment in QCMan IEEE Workshop on QoE centric Management (2016).
-
Modeling Crowdsourcing Platforms - A Use-Case Driven Approach PhD thesis, University of Wuerzburg. (2016, August).
2015[ to top ]
-
Crowdsourced Network Measurements: Benefits and Best Practices in Computer Networks Special Issue on Crowdsourcing (2015).
-
Bridging the Gap Between Eye Tracking and Crowdsourcing in SPIE 9394, Human Vision and Electronic Imaging XX (2015).
-
Text Categorization for Deriving the Application Quality in Enterprises using Ticketing Systems in 17th International Conference on Big Data Analytics and Knowledge Discovery (DaWaK 2015) (2015).
-
Analyzing the Impact of Delay and Packet Loss on Google Docs in 7th International Conference on Mobile Networks and Management (2015).
-
MicroTrails: Comparing Hypotheses about Task Selection on a Crowd Sourcing Platform in International Conference on Knowledge Technologies and Data-driven Business (I-KNOW) (2015).
-
Demands on Task Recommendation in Crowdsourcing Platforms - The Worker’s Perspective in CrowdRec Workshop (2015).
-
Eye Tracker in the Wild: Studying the Delta Between What is Said and Measured in a Crowdsourcing Experiment in Workshop on Crowdsourcing for Multimedia (CrowdMM) (2015).
-
Modeling Crowdsourcing Platforms to Enable Workforce Dimensioning in International Telecommunication Networks and Applications Conference (2015).
-
Wikipedia and its Network of Human and Automated Authors from a Social Network Perspective (2015).
2014[ to top ]
-
Predicting Result Quality in Crowdsourcing Using Application Layer Monitoring in 5th International Conference on Communications and Electronics (ICCE 2014) (2014).
-
On the computation of entropy production in stationary social networks in Social Network Analysis and Mining (2014). 4
-
Best Practices for QoE Crowdtesting: QoE Assessment with Crowdsourcing in Transactions on Multimedia (2014). 16
-
Increasing the Coverage of Vantage Points in Distributed Active Network Measurements by Crowdsourcing in Measurement, Modelling and Evaluation of Computing Systems (MMB 2014) (2014).
-
Is affective crowdsourcing reliable? in 5th International Conference on Communications and Electronics (ICCE 2014) (2014).
-
Performance Model for Waiting Times in Cloud File Synchronization Services in 26th International Teletraffic Congress (ITC) (2014).
-
Survey of Web-based Crowdsourcing Frameworks for Subjective Quality Assessment in 16th International Workshop on Multimedia Signal Processing (2014).
-
Deriving the Employee-perceived Application Quality in Enterprise IT Infrastructures using Information from Ticketing Systems in Workshop on Knowledge Discovery, Data Mining and Machine Learning (KDML 2014) (2014).
-
Best Practices and Recommendations for Crowdsourced QoE - Lessons learned from the Qualinet Task Force Crowdsourcing (2014).
2013[ to top ]
-
CrowdTesting: A Novel Methodology for Subjective User Studies and QoE Evaluation (2013).
-
Crowdsourcing and its Impact on Future Internet Usage in it - Information Technology (2013). 55 139–145.
-
Gamification Framework for Personalized Surveys on Relationships in Online Social Networks in 1st International Workshop on Crowdsourcing and Gamification in the Cloud (CGCloud) (2013).
-
Need for Speed? On Quality of Experience for File Storage Services in 4th International Workshop on Perceptual Quality of Systems (PQS 2013) (2013).
-
Entropy Production in Stationary Social Networks in 4th Workshop on Complex Networks (CompleNet 2013) (2013).
-
Crowdsourcing - Modell einer neuen Arbeitswelt im Internet in Informatik Spektrum, Wirtschaftsinformatik & Management (2013). 5
2012[ to top ]
-
Wikipedia and its Network of Authors from a Social Network Perspective in International Conference on Communications and Electronics (ICCE) (2012).
-
Aktuelles Schlagwort: Crowdsourcing in Informatik Spektrum (2012). 35
-
Analyzing Costs and Accuracy of Validation Mechanisms for Crowdsourcing Platforms in Mathematical and Computer Modelling (2012).
2011[ to top ]
-
Quantification of YouTube QoE via Crowdsourcing in IEEE International Workshop on Multimedia Quality of Experience - Modeling, Evaluation, and Directions (MQoE) (2011).
-
Aquarema in Action: Improving the YouTube QoE in Wireless Mesh Networks in Baltic Congress on Future Internet Communications (BCFIC) (2011).
-
Anatomy of a Crowdsourcing Platform - Using the Example of Microworkers.com in Workshop on Future Internet and Next Generation Networks (FINGNet) (2011).
-
Cost-Optimal Validation Mechanisms and Cheat-Detection for Crowdsourcing Platforms in Workshop on Future Internet and Next Generation Networks (FINGNet) (2011).
-
Modeling of Crowdsourcing Platforms and Granularity of Work Organization in Future Internet in International Teletraffic Congress (ITC) (2011).
-
Human Cloud as Emerging Internet Application - Anatomy of the Microworkers Crowdsourcing Platform (2011).
-
AquareYoum: Application and Quality of Experience-Aware Resource Management for YouTube in Wireless Mesh Networks in PIK - Praxis der Informationsverarbeitung und Kommunikation (2011).
2010[ to top ]
-
QoE Prediction for Radio Resource Management in The 6th International ICST Conference on Testbeds and Research Infrastructures for the Development of Networks & Communities (TridentCom 2010) (2010).
-
YoMo: A YouTube Application Comfort Monitoring Tool in New Dimensions in the Assessment and Support of Quality of Experience for Multimedia Applications (2010).
-
YoMo: A YouTube Application Comfort Monitoring Tool (2010).
-
Cheat-Detection Mechanisms for Crowdsourcing (2010).
-
A Policy-Based Vertical Handover System (2010).
2009[ to top ]
-
Measuring One-Way Delay in Wireless Mesh Networks - An Experimental Investigation in 4-th ACM Workshop on Performance Monitoring and Measurement of Heterogeneous Wireless and Wired Networks (PM2HW2N 2009) (2009).