Deutsch Intern
Chair of Computer Science III

Dr. Florian Metzger

Phone (0931) 31-88324 (Currently, I am primarily working from home and will not answer your calls. Please contact me by mail.)
Fax  
E-Mail florian.metzger@uni-wuerzburg.de
GPG Fingerprint  C98A 32B7 554F C5CC 4E5A 60FB 1CE5 B541 7B20 99C7
Web https://www.tru42.org/fm/
Room  

Address

Lehrstuhl für Informatik III
Am Hubland
D-97074 Würzburg

Lectures

Exercises

  • 2021 winter: New Internet Applications Tutorials
  • 2021 summer: Exercises for Simulation Modeling
  • 2019 winter: Exercises for New Internet Applications
  • 2018 winter: Exercises for New Internet Applications
  • 2017: Student Project Group 'Aggregated IoT' (University of Duisburg-Essen)
  • 2015-2018: Exercises for Discrete Simulation and New Internet Applications (University of Duisburg-Essen)
  • 2010-2015: Exercises for Network Technologies and Network Technologies for Multimedia Applications (University of Vienna)

Completed Master Theses

  • Evaluating the Nature-inspired DESYNC Mechanism as an Energy-efficient LoRaWAN MAC. Technical Report (Master thesis), . Raffeck, Simon. Master thesis. University of Würzburg, 2021, December.
  • Characterisation of the APM in videogames using DOTA 2. Technical Report (Master thesis), . Stulier, Norman. Master thesis. University of Würzburg, 2020, November.

Completed Bachelor Theses

  • Profiling the E2E Delays of Streamed Video Games with the Camera Method. Technical Report (Master thesis), . Theiner, Markus. Master thesis. University of Würzburg, 2021, September.
  • Exploratory Comparison of Contemporary Cloud Gaming Services. Technical Report (Master thesis), . Schmitt, Patrick. Master thesis. University of Würzburg, 2021, July.
  • Hit Detection with Asymmetric Latency in UE4 Authoritative Multiplayer Games. Technical Report (Master thesis), . Wolz, Manuel. Master thesis. Universität Würzburg, 2019, August.
  • Observing Changes in Machine Learning Behavior from Input Latency in Games. Technical Report (Master thesis), . Ewald, Marvin. Master thesis. Universität Würzburg, 2019, August.
  • Evaluation of the Movement Synchronization of Unreal Engine 4. Technical Report (Master thesis), . Gölz, Joseph. Master thesis. Universität Würzburg, 2018, September.

Completed Student Projects

  • Measuring the Effectiveness of Latency Mitigation Methods with a Prototype Video Game. Technical Report (Master thesis), . Leidinger, Ferdinand. Master thesis. University of Würzburg, 2022, February.
  • Networking models and lag prevention methods of old games. Technical Report (Master thesis), . Seybold, Jörn. Master thesis. University of Würzburg, 2021, December.
  • Towards Modeling Energy Performance of LoRaWAN Transmissions: A Verification of Theoretical Predictions. Technical Report (Master thesis), . Raffeck, Simon. Master thesis. University of Würzburg, 2020, April.
  • Analysis of Geographic Data in R. Technical Report (Master thesis), . Janiak, Lea. Master thesis. Universitiy of Würzburg, 2019, November.
  • Statistische Evaluation der APM in DOTA 2. Technical Report (Master thesis), . Stulier, Norman. Master thesis. Universitiy of Würzburg, 2019, October.
  • IoT-Datenanalyse im Smart City-Kontext. Technical Report (Master thesis), . Biskup, Fabian. Master thesis. Universitiy of Würzburg, 2019, July.