Publications
2022[ to top ]
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Don’t Touch This! - Investigating the Potential of Visualizing Touched Surfaces on the Consideration of Behavior Change in Persuasive Technology 2022, N. Baghaei, J. Vassileva, R. Ali, K. Oyibo (reds.) (2022).
2021[ to top ]
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Put that Away and Talk to Me - the Effects of Smartphone induced Ostracism while Interacting with an Intelligent Virtual Agent in Proceedings of the 9th International Conference on Human-Agent Interaction 2021 (2021).
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3D Printing an Accessory Dock for XR Controllers and its Exemplary Use as XR Stylus in 27th ACM Symposium on Virtual Reality Software and Technology, VRST ’21 (2021). 1–3.
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Off-The-Shelf Stylus: Using XR Devices for Handwriting and Sketching on Physically Aligned Virtual Surfaces in Frontiers in Virtual Reality, (D. Zielasko, red.) (2021). 2 69.
2020[ to top ]
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Developing a Study Design on the Effects of Different Motion Tracking Approaches on the User Embodiment in Virtual Reality in Mensch und Computer 2020, C. Hansen, A. Nürnberger, B. Preim (reds.) (2020).