Deutsch Intern
Institute of Computer Science



Im Sommersemester 2019 findet auf Einladung von Prof. Dr. Sebastian von Mammen der folgende Vortrag statt:

Montag, 20. Mai 2019, 16.15 Uhr, Turing Hörsaal, Informatikgebäude, Am Hubland

Prof. Dr. Fotis Liarokapis
Human-Computer Interaction Laboratory
Masaryk University
Brno, Czech Republic


Underwater Virtual and Augmented Reality for Maritime Archaeology


The project iMARECULTURE (Advanced VR, iMmersive Serious Games and Augmented REality as Tools to Raise Awareness and Access to European Underwater CULTURal heritage) is focusing in raising European identity awareness using maritime and underwater cultural interaction and exchange in Mediterranean Sea. The aim of the project is to bring inherently unreachable underwater cultural heritage within digital reach of the wide public using virtual visits and immersive technologies. Apart from reusing existing 3D data of underwater shipwrecks and sites, with respect to ethics, rights and licensing, to provide a personalized dry visit to a museum visitor or augmented reality to the diver, it also emphasizes on developing pre- and after- encounter of the digital or physical museum visitor. This talk will present work in progress in respect to virtual and augmented reality interfaces for underwater environments. In terms of virtual reality, two different types of applications will be illustrated. The first one is a dry-visit solution for exploring ancient shipwrecks and it is focused on the general public. The second one is a serious game that aims in teaching maritime and archaeologist students the main principles of 'site formation', 'surveying' and 'excavation'. Moreover, a novel augmented reality underwater interface will be presented which is capable of detecting square markers in poor visibility conditions as well as serving as virtual guide for divers that visit the underwater archaeological sites.

Short Bio

Fotis Liarokapis is the director of the Human-Computer Interaction (HCI) Laboratory and an Associate Professor at the Department of Computer Graphics and Design, Faculty of Informatics. His research interests include: virtual and augmented reality, human-machine interaction, brain-computer interfaces and serious games. He has contributed to more than 120 refereed publications with more than 2900 citations (h-index: 26 and i10-index: 52) and has been invited 80 times to become a member of international conference committees. He has secured more than €1,000,000 from a number of national and international research projects (EU projects i-MareCulture and Terpsichore). Finally, he is the co-founder of VS-Games conference and has organised numerous conferences and journal special issues in the area of human-computer interaction. For more information visit: